Mobile, web & AI application development studio

Immersive experiences

VR and AR experiences that engage and inspire

From augmented reality to full virtual reality - we design and build immersive experiences for training, education, events, artistic projects and R&D. Built with Unity, targeting Meta Quest, PC VR, iOS and Android.

Many VR and AR projects qualify for the Innovation Tax Credit (CII) - ask us during your initial exchange.

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What we build

From prototype to production-ready experience

Virtual Reality (VR)

Immersive VR experiences built with Unity for Meta Quest, PC VR and other headsets. From serious games and training simulations to artistic and educational experiences.

Augmented Reality (AR)

AR experiences on iOS and Android using ARKit, ARCore and the Niantic Spatial Platform. Location-based AR, object recognition, marker tracking and spatial anchoring.

AI in immersive experiences

We integrate AI into VR and AR experiences - NPC dialogue, generative environments, adaptive content and real-time personalisation. Immersive and intelligent.

Events & trade shows

We design and deliver VR/AR experiences for events, trade shows and exhibitions - including hardware sourcing and on-site technical support if required.

3D assets & environments

Creation of 3D models, environments and animated characters for VR, AR and game projects. We also produce assets for use in mobile apps and multimedia productions.

R&D and innovation projects

We undertake VR and AR R&D projects to test emerging platforms and technologies. Many immersive projects qualify for the Innovation Tax Credit (CII) - ask us.

FAQ

Immersive experiences - your questions

What types of VR/AR experiences do you build?

We build a wide range of immersive experiences: serious games, training and education simulations, artistic and cultural experiences, location-based AR, trade show demonstrations, inclusive experiences and R&D prototypes. Each project is built to your specific objectives.

Which platforms and technologies do you use?

We primarily use Unity for VR and AR development, targeting Meta Quest (standalone and PC link), PC VR headsets, iOS (ARKit) and Android (ARCore). We also have experience with the Niantic Spatial Platform for location-based AR with Visual Positioning System (VPS).

Can you supply hardware for an event or trade show?

Yes - we can source and configure the hardware required for events and trade show demonstrations, including Meta Quest headsets, PCs and any supporting equipment. We can also provide on-site technical support during the event if needed.

Are VR/AR projects eligible for the Innovation Tax Credit (CII)?

Yes - many VR and AR projects qualify for the Innovation Tax Credit, particularly those involving R&D, new platform exploration or novel technical approaches. As a CII-accredited provider, we work directly with the agencies on your behalf to document eligible expenditure and maximise your entitlement.

Can you integrate specific features like gesture interaction or object recognition?

Yes - we have experience with hand tracking, gesture interaction, spatial anchoring, object recognition and voice input in immersive environments. We discuss which interaction model is right for your specific experience and target audience.

Got a project in mind?

Free consultation, no commitment. We'll get back to you within 24 hours.